Gravitos is a top down space shooter developed by three students at VFS over 6 months using the Unity3D engine. You control the "Gravitron", which is a space ship that has its own orbital ring. You use this ring to collect asteroids and satellites to shoot the asteroids at your enemies or spin the asteroids with your orbit to bash foes apart.
Gravitos also has extra features that provide depth for the more skilled player such as, three different abilities and a level up system upgrading your abilities and increasing the amount of asteroids your orbital ring holds.
Watch the trailer!
Bernard Hwang - Video Editing | Bryan Spratt - Music & SFX
Roles
- Lead Mechanic Designer
- User Interface Designer
- Audio System Designer
- Design Documentation
- Scripter (various features)
Downloads
- Full Game (Windows)
- Readme File
- Game Design Document (right click, save link as)
- Online Game (Browser, Small)
- Online Game (Browser, Large)
Browser version workes best in Firefox, Safari, or Google Chrome.
The Team
- Bernard Hwang
- Jack Nilssen
- Darryl Spratt
- Bryan Spratt (Audio Engineer)
- Helen Yin (3D Assets)






